Digital-Tutors: Interior Rendering Techniques with mental ray and 3ds Max
English | VP6F 782x646 | MP3 96 kbps | 1h 15m | 463 MB
Genre: Video Training
But every digital set comes with it own set of unique problems that need to be overcome. So we will be covering a lot of very common issues that you will want to be aware of such as the proper use of lights and gamma-correction to create physically-accurate light behavior, achieving realistic light bouncing in our scene, optimizing our render speed, using proper gamma-correction on textures and materials inside of 3ds Max, as well as many other tips, tricks, and techniques that will help you become a stronger, more effective rendering artist in 3ds Max.
9 lessons
1. Introduction and project overview
2. Setting up initial lighting for the scene
3. Enabling gamma correction in 3ds Max
4. Adding a mental ray sky to our scene
5. Using portal lights for our interior scene
6. Adding materials to our interior scene
7. Placing secondary lights
8. Increasing render quality settings of our scene
9. Rendering our final interior shot from 3ds Max
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