الكتاب الالكتروني Look Development Pipeline using nDo2 and dDo in Photoshop ، تحميل الكتاب الالكتروني Look Development Pipeline using nDo2 and dDo in Photoshop ، الكتاب الالكتروني Look Development Pipeline using nDo2 and dDo in Photoshop ، الكتاب الالكتروني Look Development Pipeline using nDo2 and dDo in Photoshop على أكثر من سيرفر ، الكتاب الالكتروني Look Development Pipeline using nDo2 and dDo in Photoshop pdf
Look Development Pipeline using nDo2 and dDo in Photoshop | 4.15 GB
Software: Revit 2014 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 5h 41m
Genre: eLearning | Advanced | Instructor: Christian Chang | January 30, 2014
ZBrush 4R6, Maya 2014, UVLayout v2 Pro, XNormal 3.18.3, nDo2, dDo 5.2, PhotoshopThroughout this series of lessons we will be setting up procedural bakes and batch texture mapping. We will use sculpts from ZBrush, Headus UVLayout, xNormal, Quixel nDo2, and Quixel dDo 5.2.
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Look Development Pipeline using nDo2 and dDo in Photoshop | 4.15 GB
Software: Revit 2014 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 5h 41m
Genre: eLearning | Advanced | Instructor: Christian Chang | January 30, 2014
ZBrush 4R6, Maya 2014, UVLayout v2 Pro, XNormal 3.18.3, nDo2, dDo 5.2, PhotoshopThroughout this series of lessons we will be setting up procedural bakes and batch texture mapping. We will use sculpts from ZBrush, Headus UVLayout, xNormal, Quixel nDo2, and Quixel dDo 5.2.
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